15 October 2012

Class 5: Basic Blocking

So this week I fixed some parts of the camera (lenses included! what a pro!) and started the blocking. The action starts to be clearer now, but I really hope I can take things to the next level in the next few weeks, I think it's not quite there yet. Over and out!

08 October 2012

Class 5 - Camera Layout & Story

My first dialogue is starting! (last assignment counts as a monologue). Couldn't be happier with how the idea evolved, with the great help of Arslan's ideas. I'm very pleased with my new mentor and excited about this shot. It's cool how every mentor is different and cool in his own way. Arslan, Erik, Mike, they all have their own ways to give the Q&A's, critiques, very different from each other, and it's cool the amount of things we can take from them. Anyway, I chose #1 from last week's options, here is the first camera test (don't mind the poses! animations is at stage ZERO!) Oh and before, the "story" behind the shot:






And also see how lame I can look! Go ahead and laugh at my sad acting:

02 October 2012

Class 5 - Choosing the Dialogue

Class 5, here we go! These are the 3 possible dialogues I presented my mentor. He chose my favorite one - #1 "Bad News"! This will be funny :)

25 September 2012

Class 4's demoreel. You can read my mentor's opinions of my work below!


Areas of strength: Fonzo has good ideas and a solid grasp of animation fundamentals allowing him to execute his ideas well. He has an excellent attitude and work-ethic. He communicates well and participates in the Q&A sessions in a thoughtful way. I'm impressed with how quickly he picked up the process of animating a character with lip-sync. Overall very good work.
Areas of improvement: Fonzo can benefit from keeping his work as simple as possible and focusing on the animation rather than spending energy on cameras and editing. Fonzo's work will look stronger and more finished if he pays close attention to the relationships of the hips/chest/head (and arcs of all the joints of the body) and the overlapping action required to give sharp motion a realistic edge. He's very close, but can get another level of refinement in his work. I'd like to see him push this as he moves forward.